![]() As stated above, the dungeon can be conquered again by the player if (s)he is in a party. Dungeons can be conquered by any number of people, any number of times, but can only be conquered by the same player once. Should the player leave the party and click on the Totem, the player will enter the previous personal dungeon generated for the player from that Totem, if there is one. ![]() This means that even though a single player may have used the Totem and already has a personal dungeon, in a party the player can explore a new dungeon using the same Totem. If entered with a party, a new dungeon is generated for the entire party. After completing the dungeon, the area can be converted into a personal home. Clicking on the Totem will send you to a sub-dimension in Aether. In this dimension, a new dungeon is generated for the player's personal exploration and use if the player is not in a party and if the player has yet to use that specific Dungeon Totem. Doors to the Slider's Dungeon has been replaced with a Dungeon Totem. With the Summer Hotfix comes the dungeon system revamp. This will go for the entire party, and you cannot conquer the same dungeon twice. After the Slider has been defeated, it will say "Conquered". Each one will give you a key, which you need to use on the door to get to the final boss, the Slider. In order to get to the boss, you must defeat 3 mini-bosses, which can vary, like the Slider Host Mimic, which spawns mini sliders to attack the player. The difficulty of that dungeon will depend on how many people head in, for example, heading in solo will be easier than 5 people going in. If you choose to go in with a party, all member of that party must accept the request if that group is to go in. There is a bug where if you relog mid battle the captain will return to its state as if you never attacked, but will be missing health.Dungeons are guarded by doors, which you can enter with a party that you created, or you can go solo. ![]() Similar to the Elysian Dungeon, All chests (excluding the Treasure Chest that becomes available after defeating the Captain) are cosmetic.You cannot teleport into a Dungeon but you can teleport out using /spawn or /tp.If a Pirate Dungeon happens to not have the boss there, contact a Moderator to reset the dungeon.Alongside several chances for these items, you have a chance to receive several pieces of loot from the Arena loot table.- (1x ) Revenant Dagger (Revenant Dagger).- (1x ) Unknown item 0:0 (Rejuvination Shield).- (1x ) Electrocuting Shield (Electrocuting Shield).The player can then open a loot chest which has a chance to contain these items: Once the boss is slain, the player is rewarded with a Pirate Dungeon Loot Key. If the player fails to destroy the Big Bomb, they will instantly die.Īfter the bomb is destroyed and the wall is mined down, the Captain will return to fight in Phase 1 one more time before dying to the player and dropping a Pirate Dungeon Loot Key. Three Pirates will be summoned again like normal with a mineable wall. The bomb will detonate after a period of time and will put the player on edge as the bomb ticks gradually get faster and faster. The Captain will place a Big Bomb on the ground which the player will have to attack to break in order to survive. The fourth time the Captain runs out the chamber will be Phase 3. The goal of this phase is to mine down the "Arctic Stone" to cause the Captain to walk back into the chamber and fight the player in Phase 1. At certain health points, the Captain will enter Phase 2 and Phase 3.ģ times during the boss fight the Captain will open the doors of the chamber and block it off with a mineable Pirate Stone with the name of "Arctic Stone" and enter Phase 2 The Captain will also summon 3 level 2-3 Pirates for the player to fight. Attacking the Captain, similar to the Elysian Knight boss, there's a chance that the tool being used will be Damage Locked. The Captain will pursue the player at a slow walking pace, giving the player a good chance to kite the Captain and walk around him whilst dealing damage.
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